This deck is similar in style to Darth Maul but has the added benefit of Super Battle Droids over the regular Battle Droids.
For miniatures I use a Asajj Ventress and 2 Super Battle Droids from the Star Wars miniature line.
Centennial. You may shoot 1 additional Bang! at a range up to 3. | Memento. If you would be eliminated "draw!" : if the card is not a spade. Stay at 1 life point and draw 1 card. If the "draw!" is unsuccessful, you can't play a Beer to save you. | Unfinished Business. You may bring back any eliminated player! The chosen player maintains the character, role, and position at the table he/she was before being eliminated. The chosen player comes back into play with 2 life and draws 2 cards. | |
Ambrogio. (4 life points): he regains 1 life point when he wounds a player with a BANG!. | Deputy Barrett. (3 life points): at the beginning of the Sheriff's turn he draws 2 cards (after the Sheriff draws his cards to start his turn). | Raymond Curtis. (3 life points): he starts the game with 3 gold nuggets from the heap. | |
Six-Shooter Jack. (4 life points): during his turn he may play blue or green bordered cards on another player. |